Small Additions > New Project > Server Rework


Three things I would like to announce!


Super Small SDEEP Update

1. Nude mod

 A huge thank you to Igasar for modifying, reordering, and preparing the file types of all of the animations for me. 

 

As you can see, Unity practically randomizes the order of these sprite sheets. Igasar worked for days to make sure I didn't have to. Furthermore Igasar provided nude bottoms as well as a nude echograph image for the salvor in the Pirate Capital. I'm incredibly grateful for these additions. ๐Ÿ™

To access these you need to be at the grappled wreck or lower, once you are the animations should all have nude variations to match the naked echo graphs. If it doesn't show up for you then you may need to go back to the grappled wreck and perform the initial interaction by leaving the pod and starting the conversation where she has a plan that involves taking her clothes off.


2. A couple of you may have already discovered this in the translation files, but I had 4 'post-game' convos with Tish about depths under 130K. Those are now correctly activating once you return from the final level as well as the level where your salvor mentions 'sparkling mud'. They're just lore-dumps, though, so don't get too excited!

3. 23 new fanart images have been added to the fanart gallery. For anyone who hasn't discovered the code yet, paste this in the name changer in the home area: 134313752155163923288169697822

4. The 'Unlock Gallery' option now reveals about 78 pictures and variations rather than just the 49 base pictures. (Code: 7777777221)

5. Spanish has been added!

6. Japanese has been updated!

7. Language flags are now associated with each language in the options menu. This is mostly here to help others find the language selector in the sea of options.


8.  A quick tutorial now displays at the beginning of the game's opening. Huge thank you to my Japanese translator!




9. The small fish trip H-Scene in the feeding cave now properly shows her level 3 chest instead of level 1.

10.  Removed the mention of 1000$ to save players from the fate of farming for 1000$ in hopes of finding an extra ending.

11. Fixed a bug causing salvor to practice swimming before the conversation that allows it.

(Any maintenance hot fixes higher than v1.00.4 that do not require a devlog will go here)












New Project - Ploy Co.

I'm excited to announce my third project!
This one is super special to me as it is inspired by the game that showed me NSFW games can be a ton of fun too! As a result, I would like to take my work further toward gameplay mechanics for the remaining 2 projects. The page for this project is now available!

I will not be immediately focusing on this project as I need to finish some important additions to Curse of Dares, but once I do, I will be dedicating an upward of 90% into this project in attempts to get the concept into the demo phase ASAP. 












Server Rework

Now that I have a bit more experience in discord I reorganized the server to operate a bit more smoothly. 

- You can now choose your role based on what project you support! Red is CDares, blue is SDEEP, and yellow is Pco. (we don't talk about green yet)

- Each role has its own channel in the form of clubs. CDares - Curse Club, SDEEP - Swim Club, Pco - Crafts Club.
- I want to involve the community slightly more with game updates and discussions using these role-based clubs. 

- Certain channels have been merged.
- I want certain channels to be handled in a much more pure perspective. I.e., the fanart channel will be focused less on discussion and more on posting images. This way when the channel lights up, people will know it is new fanart. Thus, an 'Art Discussion' channel will be added.




Unfortunately, I have no CDares news yet but I plan to dedicate much more time on it starting now! Here's the new progress banner.







One more thing regarding Salvor DEEP: I've been compiling people's ideas and suggestions since the beginning of development. It would take me years to properly implement everyone's suggestion so I had to find a stopping point eventually, but I also don't want these to go to waste. As a result I'll be releasing the full list I've recorded in a future post once I convert them out of the chicken scratch that I stored them in. 

Thank you to everyone for your patience and support during this unexpectedly large 2nd project. 

Get Salvor DEEP

Buy Now$5.00 USD or more

Comments

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I am struggling to find out how to get the nude mod

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To access these you need to be at the grappled wreck or lower, once you are, the animations should all have nude variations to match the naked echo graphs. If it doesn't show up for you then you may need to go back to the grappled wreck and perform the initial interaction by leaving the pod and starting the conversation where she has a plan that involves taking her clothes off.

I'll put this in the devlog too. ๐Ÿ‘

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I'm still holding out hope for that salvor/dispatch date in the deep that salvor girl mentioned wanting to do

Oh yea that convo where she said she wanted dispatch to come down with her?

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Exactly! I really wished there were more scenes between her and dispatch, especially since Tish's gets more variation. I know salvor-chan still has tons of scenes with other dudes and creatures, but Tish has her beat in the when it comes to 'intimacy' that I crave. I assumed that convo was a teaser for future content.

New game of my fav game dev and some banger updates to the best thriller or 2025 YIPPIE :3 that is a good day

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Thank you! I hope it can deliver! ๐Ÿ˜Š

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Sorry, probably a stupid question, but how do you activate the nude mod? I downloaded, unzipped and ran it but nothing changed.

After a certain level salvor takes off her clothes but the animations still have her clothed. This mod removes those. It should automatically work. Let me know if you can't get it and on what level.

Ok, i got it working, didn't realize it needed the story trigger and i was running an auto transferred save file so that's  probably why it didn't initially activate. Started a new save and ran through til it happened and now it works.

Oh my bad! I should have suggested going back to the grappled wreck to retrigger the event.