Uh oh I have no idea how to test mac stuff, since it is confirmed to work on the demo at least lets start there: When you click on the "Curse of Dares" file in the "Demo Mac Build\Inner Folder.app\Contents\MacOS\Curse of dares" directory does it not open at all or is the file maybe looking blank to begin with?
Edit: Also does mac block the application in any way? Currently getting all the files reverified on Win but it gives me a warning before letting me play.
Currently it's saying "the application 'inner folder' cannot be opened" when trying to launch the application, typically it'll block it initially since it's downloaded online but that message doesn't pop up.
It seems certain file executables need an extra permission to be set before they can run. Not sure why yet, but that might be something I need to look into later.
The original idea was to make EVERY feature an ability.
Like an ability that increases her height, butt size, thighs, facial expression, etc. But due to my current financial situation I only had time for one feature.
If I come back to this concept in a sequel then I'll definitely be overhauling everything and adding a TON.
I don't what I've done but I have succeeded in getting the demo to glitch: she takes damage but there comes a point where she becomes invincible and the milk gauge no longer shows at the bottom of the screen... Ghosts just approach her, they die, and she automatically collects the milk... (Yes, I did get her "serviced" by the ghost. Maybe that helps cause the glitch?)
Beyond that, questions:
What is the half-orb at the top right of the screen?
What are the "+30% screen" and "+1 screen" upgrades for?
In the demo I didn't have a death state done yet, so death is just in the full version.
The half orb at the top right is the amount of wisps that are coming in to attack you, yellow means under 10, red is over 10 and 4x spawn rate and black is over 100 with 40x spawn rate
The 30% screen is the fire rate of the screen attack (that single ball that flings out forward) while the +1 screen is the amount of balls you fire forward.
And you would be correct about the chest size limit, I think its like 1.25 or something in the demo.
This is a pretty decent game. I gotta say that Im so tired of the visual novels games under the breast expansion tag, (they arent terrible but you could only do so many) that having BE in any other game type is such a breath of fresh air. This is definitly a start, and I hope you continue to make games like this. Of course though I seen your rent situation and wish you good luck!
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any mac port plans
Sure I'll see what I can do
mac port should be good to go now
Wow, so soon! That's sick haha thank you
Unfortunately seems the mac build isnt working for the demo or full version, at least for me
Uh oh I have no idea how to test mac stuff, since it is confirmed to work on the demo at least lets start there: When you click on the "Curse of Dares" file in the "Demo Mac Build\Inner Folder.app\Contents\MacOS\Curse of dares" directory does it not open at all or is the file maybe looking blank to begin with?
Edit: Also does mac block the application in any way? Currently getting all the files reverified on Win but it gives me a warning before letting me play.
Currently it's saying "the application 'inner folder' cannot be opened" when trying to launch the application, typically it'll block it initially since it's downloaded online but that message doesn't pop up.
Could this be the problem? (at 0:32)
It seems certain file executables need an extra permission to be set before they can run. Not sure why yet, but that might be something I need to look into later.this shows so much potential, a Vampire Survivors style game where upgrades make the character expand is such a good idea
Thank you!
The original idea was to make EVERY feature an ability.
Like an ability that increases her height, butt size, thighs, facial expression, etc. But due to my current financial situation I only had time for one feature.
If I come back to this concept in a sequel then I'll definitely be overhauling everything and adding a TON.
I don't what I've done but I have succeeded in getting the demo to glitch:
she takes damage but there comes a point where she becomes invincible and the milk gauge no longer shows at the bottom of the screen... Ghosts just approach her, they die, and she automatically collects the milk... (Yes, I did get her "serviced" by the ghost. Maybe that helps cause the glitch?)
Beyond that, questions:
In the demo I didn't have a death state done yet, so death is just in the full version.
Great game, but I keep softlocking myself, can you maybe post a walkthourgh to get all the ghosts?
Good idea! I'll let you know when I finish and upload the walkthrough!
Also where are you getting softlocked? I'd like to fix that problem too.
I can't figure out the right order to use my keys, so I'm unable to open doors that give more keys and can't progress.
I see, here's the link to the walk through, thanks for playing the game btw!
you may just want to add some spare keys around the map, its really easy to run out and not be able to unlock any more doors
This shit very nice. I'd comment a bit more on it but I'd rather do that over discord if you got one. Or just via dms, that'd work too
Thank you! And sure thing, I could do dms if you want.
This is a pretty decent game. I gotta say that Im so tired of the visual novels games under the breast expansion tag, (they arent terrible but you could only do so many) that having BE in any other game type is such a breath of fresh air. This is definitly a start, and I hope you continue to make games like this. Of course though I seen your rent situation and wish you good luck!
I appreciate it! Right now the idea is to throw a bunch of different game ideas at the wall and see what sticks.
If any succeed then I'll either be making a sequel or throwing a ton of new mechanics and of course art into them.
Promising! I would have passed over it if I hadn't seen the breast size difference in the thumbnail, though; consider adding the breast-expansion tag!
Great idea! I didn't even know there were more than the provided tags. Def need to add that to all my games now,
Sorry for the super late reply, I'm still figuring out how email notifications work here :)
Any plan for a mobile port?
Sorry for the super late reply! For some reason I'm not getting emails anymore for comments. :/
But I'll see what I can do with mobile ports!
Awesome!
What's the gameplay?
The gameplay is basically Vampire Survivors, but with more exploratory-type levels. I uploaded some gifs to show it in a bit more detail.
Alright. I'm a fan of that style, so I'll give it a whirl.
Okay, gave it a try.
The art's decent. The gameplay needs improvement
Different "weapon" options would be great. It's also too easy-I tried to lose. I could not.