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No Android version?

No android version is planned currently, I'll put that in the FAQs

🥲

Played this on steam is there going to be another building added like the ending leads on or is it just the one building?

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Hey welcome from steam! 

The current plan for the update (concerning the areas at least) is that the door behind the first spawn area will open up to the outside. This will have a handful of secret areas and stuff. Unsure of how big it will be but it will essentially the testing grounds for strong builds. 👍

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Downloaded the demo, and its great, but I do have one question: why is there no drawings for fraus rear increase? it kinda throws me off considering theres a whole one for her chest and i think it would make the game nicer than it already is.

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Ass increases were a system that ultimately became too janky to put in gameplay and too time consuming to put into the drawings. Eventually, after learning from cdares, I figured it out and implemented it a bit better in Salvor DEEP, but Curse of Dares isn't set up very well to handle more than just the chest. Unfortunately, if I were to do it now, it would be a very heavy addition to the game, but I think it would have been a great addition if I had solved it back then.

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Ah, I see, then I understand why it isn't in the game. maybe that can be a thing in a sequel if you plan to do that.

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Greetings Delusria, I would like to tell you about this great game, I downloaded the DEMO and I found it to be wonderful game that is so simple in terms of its controls and mechanics.

although if you would allow me I would like to mention a couple of points of view as some other ideas in a constructive way to improve it.
- I really love Frau's chest expansion progression mechanic and it would be perfect if this somehow affects the gameplay so that it is not just something aesthetic (in addition to the fact that there is the ass expansion and that the expansion is also unlimited as what you suggest there).
-Improve Frau's drawings when showing her growth, which are not bad, but can improve a lot with proportions.
(and that there are dialogues in between to make it more natural)
-That there is a menu with the possibility of better appreciating the current appearance of the girl and the volume and window settings without the need to leave the game.
-And that the sex animations with the ghosts also have an interactive cartoon scene with their sound effects (and it would be great if they were animated too if it's not too much to ask...)

Honestly, I like this game more and I even see greater potential in it than Salvor Deep (which is also not bad at all, it's just that I personally like this one more.) Thank you very much Delusria for the experience and I will be keeping an eye on future updates.

(+1)

Thank you! It's rare to see someone who prefers this game. This game and Frau certainly hold a special place in my heart.

While this upcoming update will be specifically handling content, I'll make sure to take these suggestions into consideration while working!

i did play the demo i and love it when exactly dose thr update come i would buy the full game if it comes out 

The full game is currently out, although it will be receiving a content update later. However there is no planned release date for this content update.

Glad you had fun with the demo!

This game is fun n great n I'm hoping to play it again soon cause I love the animations. I'm really happy to see a gallery is planned because it's a shame not being able to see some of the animations after beating the game

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Certainly! I'm glad you enjoyed the animations. A little more of everything will be coming in the next update. 👍

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Well i bought the game on steam and I couldn't tell if the map was set or procedurally generated but I think a basic minimap would be helpful just to know where I've been just so I can find the last 3 ghosts. I spent about an hour retreading the same ground trying to find them believing I've explored the entire unable to locate them though I got a feeling they were in an unexplored area that I'm completely unaware of. Though I settle with a ghost detector that would beep quicker the closer I got to one of them like a ghost sense. Though either way I had fun playing though my completions side is gonna bug me for a while now. I know about the video showing the ghosts I just didn't want to cheat and use it.

Oh good point! I'll add a type of ghost sense ability as one of the new abilities in the next update.

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Hey, the game is interesting though a bit rough. Could you give a quick description of each upgrade? Some are quick hard to understand.

From what I understood:

Screen: shoot forward. Increase amount with upgrade (amount added vertically)

Screen rate: increase fire rate of the screen upgrade (only the screen upgrade is affected). 

Bullet speed : increase bullet speed (I don't know if it's every bullet or only the screen bullets)

Crop dust: fire a slow bullet behind you. I don't know what upgrading does.

Clap: deal aoe around you. I don't know what upgrade do

Blast radius: increase bullet blast radius on impact

Lactate count: fire between 1 to 4 bullets randomly. Upgrade increase fire rate. Also the upgrade that increase breast size

Flicker: increase light radius

Wisps: increase exp gain?

Absorb: gain more health when finding a ghost?

Also, does the difficulty increase with time spent; ghosts found or your own level? If it's your own level, whisps is worthless.

I haven't opened this game up in the engine in a year so I could be wrong on the specifics but you are mostly right!

Crop dust should add an extra bullet with every level, they are heavily stacked though.

I think Clap does more damage based on level, which is only really useful with the stronger wisps.

Flickering rate increases, honestly just making it hard to see during late game.

+Wisps increases the amount of wisps that spawn whenever you run over a haunting point.

+Absorption increases the amount of XP you get from the XP pickups. Using it along side a high +Wisp level in the parking lot is the fastest way to level.


Difficulty increases in two ways,
1st are the clocks. Once you hear a clock chiming (by running near a clock for the first time) it will increase the chance of wisps evolving from their 1 hp variant to their 5 hp variant.
2nd are the haunting points, usually doors will change the wisp warning in the top right to spawn a certain number of wisps (+Wisp level).

hey i want to ask if it would be possibel to get a steam key if i buy the game on itch?

Not automatically, unfortunately, I'm unsure of how to make the free price threshold thing work for Steam keys.

can you change inputs in the full version? my keyboard has none functioning keys

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You can't change inputs, however arrow keys work in the current full version as well. 

I could update the game to include alternate ways to move if that would help too. Would IJKL or Numpad arrows work?

(-1)

I disagree with the last guy, she is much better with hyper honkers

Noted

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Hi! Just created an account to say I loved the game. Though I played my whole run without increasing brest size abilities, I find Frau WAY hotter flat, thank you for letting a way to keep her like that for us, flat bros, a great delicacy... I'm really REALLY excited for the gallery mode and possible next area and animations! Keep up the wonderful work, sir! And good luck on your other project!

(+2)

Heeey fellow flat bro! Glad you enjoyed, gotta put a little bit of flat love in all my projects.

Also thank you! Curse of Dares update on the horizon. 👍

(+1)

My pleasure! I played the game again and I wanted to add, you have such great tastes, Frau's design is a chef's kiss, choker and long black tshirt, pale skin, brown eyes, perfect hair length and cut. Her small upturned nose with her ear showing and blushing face are super cute! (especially on the pixel art!) exactly my type!

Also nice tummy and hips on the status art, extremely tasteful, I can only imagine some nice clavicles under that tshirt.

(+3)

Saaame, I definitely wanna redraw her in the future 😁

(+2)

I'm delighted to hear it!

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